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Learning C# by Developing Games with Unity: Get to grips with coding in C# and build simple 3D games in Unity 2023 from the ground up 7th ed. Edition
Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series.
Learning C# by Developing Games with Unity: Get to grips with coding in C# and build simple 3D games in Unity 2023 from the ground up 7th ed. Edition
Item #: 64624736

Learning C# by Developing Games with Unity: Get to grips with coding in C# and build simple 3D games in Unity 2023 from the ground up 7th ed. Edition

Item #: 64624736

XCD 158

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Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series.
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What Stands Out

Hands-On Learning
This edition emphasizes practical coding exercises to reinforce learning, enabling readers to grasp C# effectively while developing engaging 3D games in Unity.
Up-to-Date Content
With updates reflecting Unity 2022's features, this book ensures learners are equipped with the latest tools and practices for modern game development.
Accessible Design
Designed for beginners, it simplifies complex concepts, guiding users through each step to ensure a confident start in game programming without overwhelming jargon.

Product Details

Get started with coding in C# and build amazing 3D games using Unity 2022. Develop your skills with the 7th edition of Learning C# by Developing Games with Unity. Shop now on Ubuy Anguilla!
  • Learn C# programming from scratch using Unity as an entry point
  • Develop a strong foundation in programming concepts and C# language
  • Build a playable game prototype in Unity, including a first-person shooter game
  • Understand OOPs, basic concepts of C#, and Unity engine with code samples and exercises
  • Create game mechanics, procedural programming, and intelligent enemies with C# scripts
  • Ideal for developers, programmers, hobbyists, and beginners in Unity and C# programming
Item Weight2 lbs (910 grams)

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    Ideal for beginners wanting to learn C# and create 3D games using Unity as a practical application.

  • Self-Taught Programmers

    Great for individuals seeking to enhance their programming skills in C# while engaging with interactive game development.

  • Students in Game Design

    Beneficial for students studying game design, providing hands-on experience in coding and game creation using Unity.

Not Suitable For
  • Advanced Developers

    Not suitable for experienced programmers who need advanced C# concepts or in-depth coverage of Unity's complex features.

  • Non-Technical Users

    May not be appropriate for those with no background in programming or game development, as it requires prior knowledge.

  • Time-Constrained Learners

    Not ideal for individuals with limited time to invest, as effective learning and game development require consistent practice.

Product Description

Learning C# by Developing Games with Unity: Get to grips with coding in C# and build simple 3D games in Unity 2023 from the ground up 7th ed. Edition

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Customer Questions & Answers

  • Question: What is the primary focus of 'Learning C# by Developing Games with Unity'?

    Answer: The book focuses on teaching coding in C# through hands-on game development using the Unity engine. By walking you through the creation of simple 3D games, it helps you understand fundamental programming concepts and how they apply in a gaming context. This approach not only makes learning fun but also relevant, as you see immediate results from your code. As you progress, you will develop skills in coding logic, game design, and problem-solving, which are invaluable to aspiring developers.
  • Question: Who is the target audience for this book?

    Answer: 'Learning C# by Developing Games with Unity' is geared towards beginners in programming and game development. Whether you are an absolute novice or someone with basic programming knowledge looking to expand your skills, this book provides step-by-step instructions and practical examples. Its straightforward approach is ideal for students, hobbyists, or anyone who has an interest in creating games and wishes to learn C# in an interactive manner.
  • Question: What do I need to get started with the book?

    Answer: To get started with 'Learning C# by Developing Games with Unity', you will need a computer capable of running Unity and a copy of the software installed. Additionally, as the book progresses, it’s beneficial to have basic familiarity with computer operations. This setup allows you to follow along with the exercises, practice coding, and experiment with game design, making your learning experience dynamic and engaging.
  • Question: Is prior programming experience required to understand the content?

    Answer: No prior programming experience is required to understand the content of this book. It is designed with beginners in mind, offering explanations of basic concepts and terminology related to C# and game development. Through clear examples and progressive challenges, you’ll build your skills at a comfortable pace. Each chapter serves to reinforce your understanding, making it an excellent resource for those new to coding.
  • Question: What kind of games will I learn to create with this book?

    Answer: 'Learning C# by Developing Games with Unity' guides you through creating simple 3D games. You’ll learn to develop various genres, focusing on game mechanics, user interfaces, and basic game physics. By the end of the book, you will have a portfolio of projects demonstrating your capabilities, including puzzles and action games, which can serve as a solid foundation for more complex projects in the future.
  • Question: Are there any workbooks or supplementary resources included?

    Answer: The book itself is comprehensive, featuring exercises and projects at the end of each chapter to reinforce learning. While it does not include separate workbooks, many online resources and forums complement the learning experience. You can find coding resources, community support, and additional tutorials that provide extra practice and insights on using Unity and C# effectively.
  • Question: Can this book be used for self-study?

    Answer: Yes, 'Learning C# by Developing Games with Unity' is an excellent resource for self-study. Each section builds upon the previous one, allowing you to learn at your pace. The book’s structured approach, complete with examples and practical exercises, enables you to absorb the material thoroughly. Many individuals have successfully used it to enhance their coding skills independently and apply them in various development projects.
  • Question: What will I gain by the end of the book?

    Answer: By the end of 'Learning C# by Developing Games with Unity', you will have a solid understanding of C# programming concepts, the Unity environment, and how to mix them to create engaging games. You'll be equipped with hands-on experience and a well-rounded skill set to tackle more advanced game development projects or programming challenges, making you more competitive in the tech industry.
  • Question: Is this book suitable for younger audiences interested in programming?

    Answer: Absolutely! The approachable content and game-centric teaching method make 'Learning C# by Developing Games with Unity' suitable for younger audiences. It encourages creativity and logical thinking, which are essential skills in programming and game design. Additionally, the interactive nature of game development can capture the interest of younger learners, motivating them to explore technology further.
  • Question: Where can I buy 'Learning C# by Developing Games with Unity: 7th Edition'?

    Answer: You can buy 'Learning C# by Developing Games with Unity: 7th Edition' from Ubuy in Anguilla. Ubuy provides a reliable platform for purchasing a wide range of books, ensuring that you can access this valuable resource easily. Explore their user-friendly website to find this title and begin your journey into coding and game development.

3D Graphics Editorial Review

"Despite the fantastic content provided by author Harrison Ferrone, it seems that Packt Publishing has failed to deliver quality printing in this particular book. The black and white photographs are extremely grainy, making the text unreadable. It's a real letdown, especially given the fair amount of money spent on the book. However, it should be noted that a free full-colour PDF version of the book is available online. If you're willing to overlook the poor printing quality, the content is definitely worth a read!"

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Pros

  • Fantastic content by author Harrison Ferrone
  • Free full-colour PDF version available online

Cons

  • Poor quality printing

Product Price History

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